Global Statistics

All countries
548,935,393
Confirmed
Updated on June 26, 2022 8:18 pm
All countries
520,730,887
Recovered
Updated on June 26, 2022 8:18 pm
All countries
6,350,765
Deaths
Updated on June 26, 2022 8:18 pm
Monday, August 8, 2022

Global Statistics

All countries
548,935,393
Confirmed
Updated on June 26, 2022 8:18 pm
All countries
520,730,887
Recovered
Updated on June 26, 2022 8:18 pm
All countries
6,350,765
Deaths
Updated on June 26, 2022 8:18 pm
Molderizer and Safe Shield

Video game industry not ‘recession proof,’ sales set to fall in 2022

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Nurphoto | Getty Images

Video game sales are set to decline annually for the first time in years, as another industry that boomed in the coronavirus era faces the grim prospect of a recession.

The global games and services market is forecast to contract 1.2% year-on-year to $188 billion in 2022, according to research from market data firm Ampere Analysis.

The sector expanded 26% from 2019 to 2021, reaching a record $191 billion in size. Sales of video games have consistently grown since at least 2015, Ampere data shows.

Gaming got a huge boost from Covid-19 shutdowns in 2020 as people spent more of their time indoors. The launch of next-generation consoles from Microsoft and Sony that same year also bolstered the industry’s fortunes.

However, the arrival of Microsoft’s Xbox Series X and S machines and Sony’s PlayStation 5 proved something of a double-edged sword — logistics disruptions and shortages of vital components have meant that shoppers are facing great difficulty finding any of the new consoles on store shelves or online.

Russia’s invasion of Ukraine — along with supply chain bottlenecks and rising inflation — further worsened the outlook for gaming. Numerous game software and hardware makers decided to suspend their operations in Russia, including Microsoft and Sony.

Russia was the world’s 10th-largest games market in 2021, according to Ampere. But it is expected to drop to No. 14 in the global rankings this year and lose $1.2 billion in value, the firm said.

Piers Harding-Rolls, research director at Ampere, said the figures show the games industry isn’t “recession proof,” with cost-of-living challenges inflicted by higher prices likely to weigh on consumption.

“After two years of huge expansion, the games market is poised to hand back a bit of that growth in 2022 as multiple factors combine to undermine performance,” Harding-Rolls said.

“Even so, the year will end well ahead of pre-pandemic performance, and the outlook for the sector as a whole remains positive, with growth forecast to return in 2023,” he added.

The market is expected to return to growth in 2023, with sales expected to hit $195 billion, according to Ampere.

Other challenges facing the industry include privacy changes from Apple that make it harder for mobile game developers to track iPhone users, as well as delays to blockbuster releases like Microsoft’s Starfield and Redfall.



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